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Dragon Nest: Nest Building with Lucius and Princess K: Dragon Nest at E3!

 

Welcome, Dragon Nest fans! I’m Desmodeus, the Lead Producer for Dragon Nest. We wanted to keep you updated on the progress of the game. The thing is, two of my Associate Producers wanted to handle this blog. So I decided to let them work on it together in the hope that the two of them might somehow balance each other out. If nothing else, it’s an hour a week where I don’t have to dear with either of them.
                                              
-- Desmodeus

 

This week: Dragon Nest at E3

Lucius: Welcome back, Dragon Nest Fans! Buy Dragon Nest Gold, You’ll have to forgive me if this blog entry has a few extra misspellings this week. I am exhausted from showing off Dragon Nest at the annual festival of flashing lights, deafening music, and searing headaches that is the Electronic Entertainment Expo.  
 

Princess K: Really, Lucius? That’s how you’re going to start this blog entry? Come on! E3 was spectacular – especially for Dragon Nest. Our booth was mobbed and we received almost universal praise from everybody who played the game. Buy Dragon Nest  Power leveling, The press certainly loved it. Check out some of the amazing articles that were written up about us. 

"Dragon Nest has a fluidity and smoothness to the environments, while Vindictus is slightly more brown and harsh. This more cartoony look doesn't translate to feeling like a "kids game" but instead feels like a really evil cartoon come to life. Buy Dragon Nest Accounts. You won't see gushing blood or grappling moves in Dragon Nest, but environmental traps and tricks will still keep you on your toes." noticed the animations right away, it is a spectacular show of light and sound as you battle your way through areas"

"Both games continue Nexon's tradition of publishing titles that change how free-to-play games (once considered the black sheep of the industry) are perceived as they offer continually growing experiences that rival traditional pay releases." 

Lucius: I certainly hope so. I spent three days locked in that tiny little press area giving demo after demo. I think I sat down for a total of three minutes over the three days. The good news is that every time I did the demo for members of the press, they were all really impressed. The bad news is that taking my shoes off after three days was not a pleasant experience.